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Enabled read-only-mode.
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8d1fee803d
36
etype.el
36
etype.el
@ -59,21 +59,27 @@ lines. Also some variables are set."
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(setq etype-in-game t)
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;; Shuffle the vector returned from etype-read-file, and turns it in to a
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;; list.
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(setq etype-unused-words (mapcar 'eval (shuffle-vector (etype-read-file)))))
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(setq etype-unused-words
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(mapcar 'eval (shuffle-vector (etype-read-file))))
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(read-only-mode 1))
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(defun etype-increase-level ()
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"Increases the level."
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(interactive)
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(when (< etype-level 10)
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(setq inhibit-read-only t)
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(incf etype-level)
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(etype-update-level)))
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(etype-update-level)
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(setq inhibit-read-only nil)))
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(defun etype-decrease-level ()
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"Decreases the level."
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(interactive)
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(when (> etype-level 1)
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(setq inhibit-read-only t)
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(decf etype-level)
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(etype-update-level)))
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(etype-update-level)
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(setq inhibit-read-only nil)))
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(defun etype-fit-word (word)
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"Returns a point that a word can be inserted on the next
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@ -135,6 +141,7 @@ line."
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"Move WORD at POINT to the next line. If there is not enough space on the
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next line the word will not move."
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(when etype-in-game
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(setq inhibit-read-only t)
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(let ((moving-word-at-point (string= word (current-word t)))
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(search-string (buffer-substring-no-properties point (point))))
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(save-excursion
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@ -158,7 +165,8 @@ next line the word will not move."
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(save-excursion
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(let ((point (point)))
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(backward-word)
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(move-overlay etype-overlay (point) point)))))))
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(move-overlay etype-overlay (point) point)))))
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(setq inhibit-read-only nil)))
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(defun etype-random ()
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"Returns a random float between 1 and 10, depending on the
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@ -188,6 +196,7 @@ the timer which is associated with this function, setting it to a
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new random time."
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(save-excursion
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(when etype-in-game
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(setq inhibit-read-only t)
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(let* ((word (etype-get-word))
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(point (random (- fill-column (length word))))
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(random (etype-random)))
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@ -199,7 +208,8 @@ new random time."
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(run-at-time (- 30 (* (etype-random) etype-level)) nil 'etype-spawn-word t)
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(dotimes (i (+ (+ (random 10) etype-level)))
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(run-at-time (- 30 (* (etype-random) etype-level))
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nil 'etype-spawn-word))))))
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nil 'etype-spawn-word)))
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(setq inhibit-read-only nil))))
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(defun etype-move-shooter (column)
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"Moves the shooter to COLUMN."
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@ -220,6 +230,7 @@ new random time."
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(defun etype-shoot (&optional steps)
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"Triggers the shooter to fire at a word. It calls itself
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recursively until the bullet hits the word."
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(setq inhibit-read-only t)
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(unless (= 0 (current-column))
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(let* ((bullet-dest (+ (- etype-point-max
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(* (or steps 0) (+ fill-column 1)))
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@ -230,7 +241,8 @@ recursively until the bullet hits the word."
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(overlay-put overlay 'display "|")
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(run-at-time (+ time 0.05) nil 'delete-overlay overlay)
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(when (< (point) (- bullet-dest (+ fill-column 1)))
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(run-at-time time nil 'etype-shoot (+ (or steps 0) 1))))))
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(run-at-time time nil 'etype-shoot (+ (or steps 0) 1)))))
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(setq inhibit-read-only nil))
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(defun etype-search-word (key-etyped)
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"Searches the buffer for a word that begins with the typed
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@ -242,20 +254,24 @@ created."
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"\\<" (single-key-description last-input-event))
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etype-point-max t))
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(when etype-completing-word
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(setq inhibit-read-only t)
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(etype-shoot)
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(setq etype-overlay
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(make-overlay (- etype-completing-word 1) etype-completing-word))
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(overlay-put etype-overlay 'face '(:inherit isearch))))
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(overlay-put etype-overlay 'face '(:inherit isearch))
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(setq inhibit-read-only nil)))
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(defun etype-continue-word (key-typed)
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"Moves the point forward if the typed key is the char in front of the
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point. If the word is complete the word is cleared."
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(when (looking-at key-typed) (forward-char)
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(setq inhibit-read-only t)
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(move-overlay etype-overlay (overlay-start etype-overlay) (point))
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(etype-shoot)
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(when (looking-at " ")
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(etype-clear-word)
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(setq etype-completing-word nil))))
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(setq etype-completing-word nil))
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(setq inhibit-read-only nil)))
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(defun etype-update-score (word)
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"Updates the score."
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@ -272,6 +288,7 @@ point. If the word is complete the word is cleared."
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(defun etype-clear-word ()
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"Removes a word from the game, and updating score."
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(setq inhibit-read-only t)
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(let* ((word (current-word t))
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(timer (etype-search-timers (current-word t))))
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(cancel-timer timer)
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@ -284,7 +301,8 @@ point. If the word is complete the word is cleared."
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(remove word etype-words-in-play))
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(add-to-list 'etype-unused-words word t)
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(etype-update-score word)
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(goto-char (point-min))))
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(goto-char (point-min)))
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(setq inhibit-read-only nil))
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(defun etype-catch-input ()
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"'self-insert-command' is remapped to this function. Instead of
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