etype/etype.el
2013-12-11 03:02:23 +01:00

223 lines
7.1 KiB
EmacsLisp

(require 'cl)
(defvar etype-words-in-play nil)
(defvar etype-unused-words nil)
(defvar etype-score 0)
(defvar etype-in-game nil)
(defvar etype-timers nil)
(defvar etype-overlay nil)
(defvar etype-point-max nil)
(defvar etype-completing-word nil)
(defconst etype-lines-file "etype.lines")
(defun etype-read-file ()
(with-temp-buffer
(insert-file-contents (expand-file-name etype-lines-file default-directory))
(apply
'vector
(split-string
(buffer-substring-no-properties (point-min) (point-max)) "\n"))))
(defun init-game ()
(let ((space (make-string fill-column ? )))
(dotimes (i 30)
(insert space)
(newline))
(setq etype-point-max (point))
(insert (make-string fill-column ?-))
(insert "\nScore: 0"))
(goto-char (point-min))
(setq etype-score 0)
(setq etype-in-game t)
;; Shuffle the vector of etype-unused-words and turn it in to a list.
(setq etype-unused-words (mapcar 'eval (shuffle-vector (etype-read-file)))))
(defun etype-fit-word (word)
(let* ((space (make-string (+ 2 (length word)) ? )))
(cond ((and (or (looking-back " ") (bolp)) (looking-at space))
(point))
((search-backward space (point-at-bol) t)
(unless (or (looking-back " ") (bolp))
(forward-char))
(point))
((search-forward space (point-at-eol) t)
(- (point) (- (length space) 1))))))
(defun etype-search-timers (word)
(first
(remove-if-not
(lambda (timer)
(member word (timer--args timer))) etype-timers)))
(defun etype-move-word (point word)
(when etype-in-game
(let ((moving-word-at-point (string= word (current-word t)))
(search-string (buffer-substring-no-properties point (point))))
(save-excursion
(goto-char point)
(unless (looking-at word)
(beginning-of-buffer)
(search-forward word etype-point-max)
(backward-word))
(let ((point (point))
(timer (etype-search-timers word)))
(next-line)
(let* ((len (length word))
(space (make-string len ? ))
(destination (etype-fit-word word)))
(when destination
(goto-char point)
(delete-char len)
(insert space)
(goto-char destination)
(delete-char len)
(insert word)
(setf (timer--args timer) (list destination word))))))
(when moving-word-at-point
(search-forward-regexp (concat "\\<" search-string))
(save-excursion
(let ((point (point)))
(beginning-of-thing 'word)
(move-overlay etype-overlay (point) point)))))))
(defun etype-random ()
(let ((random (abs (random))))
(/ random (expt 10.0 (floor (log random 10))))))
(defun etype-get-word (&optional count)
(let ((word (pop etype-unused-words)))
(if (null (member
(string-to-char word)
(mapcar 'string-to-char etype-words-in-play)))
word
(add-to-list 'etype-unused-words word t)
(unless (and count (> count 5))
(etype-get-word (if count (+ count 1) 1))))))
(defun etype-spawn-word ()
(save-excursion
(when etype-in-game
(let* ((word (etype-get-word))
(point (random (- fill-column (length word)))))
(when word
(goto-char point)
(setq point (etype-fit-word word))
(when point
(delete-char (length word))
(insert word)
(push word etype-words-in-play)
(let ((random (etype-random)))
(push (run-at-time
(concat (number-to-string random) " sec")
random 'etype-move-word point word) etype-timers))))))))
(defun etype-move-shooter (column)
(save-excursion
(end-of-buffer)
(previous-line)
(delete-region (point-at-bol) (point-at-eol))
(insert (make-string (- fill-column 5) ?-))
(beginning-of-line)
(let* ((shooter " /.\\ ")
(len (length shooter)))
(cond ((and (> column 1) (< column (- fill-column (+ len 1))))
(forward-char (- column 2)))
((> column (- fill-column (+ len 1)))
(forward-char (- fill-column len))))
(insert shooter))))
(defun etype-shoot (&optional steps)
(let* ((bullet-dest (+ (- etype-point-max
(* (or steps 0) (+ fill-column 1)))
(current-column)))
(overlay (make-overlay bullet-dest (+ bullet-dest 1))))
(etype-move-shooter (current-column))
(overlay-put overlay 'face (cons 'background-color "white"))
(sit-for (* 0.000005 (or steps 0)))
(delete-overlay overlay)
(when (< (point) bullet-dest)
(etype-shoot (+ (or steps 0) 1)))))
(defun etype-loop ()
(push (run-at-time "0 sec" 2 'etype-spawn-word) etype-timers))
(defun etype-search-word (key-etyped)
(setq etype-completing-word
(search-forward-regexp
(concat
"\\<" (single-key-description last-input-event))
etype-point-max t))
(when etype-completing-word
(etype-shoot)
(setq etype-overlay
(make-overlay (- etype-completing-word 1) etype-completing-word))
(overlay-put etype-overlay 'face '(:inherit isearch))))
(defun etype-continue-word (key-typed)
(when (looking-at key-typed) (forward-char)
(move-overlay etype-overlay (overlay-start etype-overlay) (point))
(etype-shoot)
(when (looking-at " ")
(etype-clear-word)
(setq etype-completing-word nil))))
(defun etype-clear-word ()
(delete-overlay etype-overlay)
(etype-move-shooter (/ fill-column 2))
(let* ((word (current-word t))
(len (length word))
(space (make-string len ? )))
(backward-word)
(let ((timer (etype-search-timers word)))
(cancel-timer timer)
(setq etype-timers (remove timer etype-timers)))
(setq etype-words-in-play
(remove word etype-words-in-play))
(add-to-list 'etype-unused-words word t)
(delete-char len)
(insert space)
(incf etype-score (* len 1.5)))
(search-forward "Score: ")
(delete-char (- (point-max) (point)))
(insert (number-to-string etype-score))
(goto-char (point-min)))
(defun etype-catch-input ()
(interactive)
(let ((key-typed (single-key-description last-input-event)))
(if etype-completing-word
(etype-continue-word key-typed)
(etype-search-word key-typed))))
(defun etype ()
(interactive)
(switch-to-buffer "Etype")
(etype-mode)
(init-game)
(etype-loop))
(defun etype-cleanup ()
(mapc 'cancel-timer etype-timers))
(define-derived-mode etype-mode nil "Etype"
"A mode for playing Etype."
(make-local-variable 'etype-score)
(make-local-variable 'etype-timers)
(make-local-variable 'etype-overlay)
(make-local-variable 'etype-in-game)
(make-local-variable 'etype-point-max)
(make-local-variable 'etype-unused-words)
(make-local-variable 'etype-words-in-play)
(make-local-variable 'etype-completing-word)
(define-key (current-local-map)
[remap self-insert-command] 'etype-catch-input)
(add-hook 'kill-buffer-hook 'etype-cleanup))