etype/type.el

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1.3 KiB
EmacsLisp
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(load-library "word-list")
(defvar type-timers nil)
(defun init-game ()
;; Shuffle the vector of words and turn it in to a list.
(setq words (mapcar 'eval (shuffle-vector words)))
(type-loop))
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(defun type-goto-char (point)
(if (< point (point-max))
(goto-char point)
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(goto-char (point-max))
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(insert (make-string (- point (point-max)) ? ))))
(defun type-insert-overwrite (point word)
(type-goto-char point)
(let* ((len (length word))
(bytes-to-delete
(if (< (point-max) (+ point len))
(- len (- (+ point len) (point-max)))
len)))
(delete-char bytes-to-delete)
(insert word)))
(defun type-spawn-word ()
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(when (string= "Type" (buffer-name (current-buffer)))
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(let* ((word (pop words))
(point (random (- fill-column (length word)))))
(message "word: %s, point: %d" word point)
(type-insert-overwrite point word))))
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(defun type-loop ()
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(push (run-at-time "0 sec" 2 'type-spawn-word) type-timers))
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(defun type ()
(interactive)
(switch-to-buffer "Type")
(type-mode)
(init-game))
(defun type-cleanup ()
(mapc 'cancel-timer type-timers))
(define-derived-mode type-mode nil "Type"
"A mode for playing Type."
(make-local-variable 'words)
(make-local-variable 'type-timers)
(overwrite-mode)
(add-hook 'kill-buffer-hook 'type-cleanup))