etype/type.el
2013-11-23 20:05:38 +01:00

51 lines
1.3 KiB
EmacsLisp

(load-library "word-list")
(defvar type-timers nil)
(defun init-game ()
;; Shuffle the vector of words and turn it in to a list.
(setq words (mapcar 'eval (shuffle-vector words)))
(type-loop))
(defun type-goto-char (point)
(if (< point (point-max))
(goto-char point)
(goto-char (point-max))
(insert (make-string (- point (point-max)) ? ))))
(defun type-insert-overwrite (point word)
(type-goto-char point)
(let* ((len (length word))
(bytes-to-delete
(if (< (point-max) (+ point len))
(- len (- (+ point len) (point-max)))
len)))
(delete-char bytes-to-delete)
(insert word)))
(defun type-spawn-word ()
(when (string= "Type" (buffer-name (current-buffer)))
(let* ((word (pop words))
(point (random (- fill-column (length word)))))
(message "word: %s, point: %d" word point)
(type-insert-overwrite point word))))
(defun type-loop ()
(push (run-at-time "0 sec" 2 'type-spawn-word) type-timers))
(defun type ()
(interactive)
(switch-to-buffer "Type")
(type-mode)
(init-game))
(defun type-cleanup ()
(mapc 'cancel-timer type-timers))
(define-derived-mode type-mode nil "Type"
"A mode for playing Type."
(make-local-variable 'words)
(make-local-variable 'type-timers)
(overwrite-mode)
(add-hook 'kill-buffer-hook 'type-cleanup))