Lars Tveito
1a85be6543
Merge pull request #3 from larstvei/nil
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Nil
2014-10-05 12:37:37 +02:00
larstvei
e8904d9f13
Restart by typing `game over'.
2014-10-05 04:22:30 +02:00
larstvei
4fd7bd83da
Improved Game Over.
2014-10-05 03:40:08 +02:00
Lars Tveito
cfdd5a312a
Merge pull request #2 from larstvei/nil
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Added game over and tweaked difficulties.
2014-10-05 02:12:01 +02:00
larstvei
670cdb0dd2
Added game over and tweaked difficulties.
2014-10-05 02:10:00 +02:00
larstvei
5ce43fad91
Merge branch 'master' of github.com:larstvei/etype
2014-09-29 23:28:50 +02:00
larstvei
3f515716be
Removed redundant calls to (etype-wave-limit).
2014-09-29 23:21:20 +02:00
Lars Tveito
179f4f05c7
Merge pull request #1 from larstvei/nil
2014-09-29 23:19:38 +02:00
larstvei
9319d7173f
Adjusted levels.
2014-09-29 23:15:28 +02:00
larstvei
f8b259a0bd
Cleaned up code, and use text file instead of .el-file.
2014-09-29 21:50:26 +02:00
larstvei
77a29ed6aa
Now the game does not break when moving the point.
2013-12-29 19:42:16 +01:00
larstvei
8d1fee803d
Enabled read-only-mode.
2013-12-26 02:21:10 +01:00
larstvei
dc8f75f627
Fixed 'set mark'-bug and added etype-lines.el
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Some functions that should only be used interactively has been
replaced. Added a etype-lines.el file with the default set of words, and
made a customizable variable that can specify the location of a file
containing lines of words.
Also I have started adding waves of words instead of a constant stream,
but this does not work well yet.
2013-12-26 01:47:18 +01:00
larstvei
b78f66e870
Started implementing levels.
2013-12-17 21:56:46 +01:00
larstvei
b7838c51dd
Merge conflict...
2013-12-15 22:56:42 +01:00
larstvei
135931dce1
Merge branch 'master' of github.com:larstvei/etype
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Conflicts:
README.md
2013-12-15 22:55:12 +01:00
larstvei
50bc71ed41
Updated README.md to fix merge conflict.
2013-12-15 22:53:10 +01:00
larstvei
1eaa79794e
Initial commit
2013-12-15 13:46:03 -08:00
larstvei
cc4479082d
Added minimal README.md.
2013-12-15 22:41:59 +01:00
larstvei
2750e2c943
Fixed the shooting.
2013-12-15 22:05:13 +01:00
larstvei
7ad0eebc9d
Added doc strings and added some abstractions.
2013-12-15 17:55:53 +01:00
larstvei
ec705d651b
Code cleanup and bug fix.
2013-12-14 23:26:00 +01:00
larstvei
cd318bc618
Added visual shooting.
2013-12-11 03:02:23 +01:00
larstvei
e582138f96
Rewrote etype-move-words making it more robust.
2013-12-07 13:18:26 +01:00
larstvei
d01284befc
Words move while you type them.
2013-12-06 03:14:55 +01:00
larstvei
a2b6751c73
Fix regex.
2013-11-30 03:22:34 +01:00
larstvei
5432e3062e
Fixed silly bug from last commit.
2013-11-26 15:44:19 +01:00
larstvei
3b1206f3c9
Makes sure all initial letters are unique.
2013-11-26 02:05:33 +01:00
larstvei
73e8feb652
Forgot to stage the new files.
2013-11-25 13:29:08 +01:00
larstvei
bf6faaf2c0
Major changes, including name.
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Now the game is a grid of constant size (30 lines with fill-column
length). Words are moved individually (apposed to whole lines at the
time), still some bugs.
2013-11-25 13:14:28 +01:00
larstvei
8cc5bb5630
Random words are falling.
2013-11-24 01:13:48 +01:00
larstvei
5b579856dc
Cleanup + fixed end-of-buffer thing.
2013-11-23 20:05:38 +01:00
larstvei
5b151b92fd
Generates words and inserts them.
2013-11-23 02:46:17 +01:00
larstvei
99fe124540
Initial commit.
2013-11-22 23:30:04 +01:00